Get yourself over to the other white block! But you can only use Tetris blocks to create your path

Created for the Triple Trijam game jam

Total time taken = 8:00
(1st build = 2:40, 2nd build = 2:50, 3rd build = 2:30)

Controls
Move - WASD / ZQSD / Arrow Keys / IJKL
Mouse to press buttons

All 3 Themes:

  1. Novel Twist on Classic Game - Combining blocks from Tetris and paths from Flow Free
  2. Chain Reaction - Connect 4 blocks for each part of your path
  3. Negative Feedback Loop - The more you restart, the longer you have to complete the level (and vice versa)

List of Diversifiers:

  • Community 🌎
    • Join the Trijam Discord and read the #rules channel! - I joined, I read, I submitted!
    • Play, rate, and leave a comment on every game submitted to the jam! - I plan to do this when rating starts
  • Art 🎨
    • Edit the Theme of your itch.io game page - Done, check it out
  • Accessibility ♿
    • Make a game that can be understood regardless of what language the player speaks! - Icons speak louder than words
    • Make a game that can be played with WASD, ZQSD, Arrow Keys, and IJKL! - Yup
  • Meta 🎮
    • Make a game with a main menu! In a game jam! WOW!! - It's inside, you can't miss it

Credits:

Web version of Build 1 available here
Web version of Build 2 available here

Download

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Click download now to get access to the following files:

TetriFlow_WebGL_3Hours.zip 4 MB
TetriFlow_Windows_3Hours.zip 17 MB
TetriFlow_WebGL_6Hours.zip 4 MB
TetriFlow_Windows_6Hours.zip 18 MB
TetriFlow_WebGL_9Hours.zip 6 MB
TetriFlow_Windows_9Hours.zip 19 MB

Comments

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(+1)

This is great! I'm sad theres only 9 levels haha,that last level had me sweating bullets to get to the finish line though! Bingo!

I plan to add more levels in the future

P.S. Congrats
(+1)

BINGO

(+1)

Here's your prize 🏆

(+1)

Bingo.

Thanks for playing... and not giving up :D

(+1)

Bingo......damn nice game!

Thank you very much :)

(+1)

Bingo.

Congrats :D

(+1)

Really fun little puzzle game that I could totally see being great for mobile players!  They would pick it up thinking "Could this be even better than Candy Crush?", and be like "Bingo" :D

(+1)

Thanks for the words of encouragement :) I appreciate it

(+1)

Looks cool! Must be hard to get the idea across in an abstract puzzle :O I tried making a puzzle-game and it was so much harder then i thought! Here is mine: https://guldor.itch.io/citybuilder

(+2)

It was tricky but I hope I pulled it off :)

I'll be sure to check your game out soon

(+1)

Nice concept and great level design and difficulty curve

Though if I were to add two things they would be a restart button and that the timer didn't start before you had moved

Oh and also bingo!

(+1)

Thanks for playing!

Both of your suggestions are good but I did consider them.

The reason why it's not there the whole time is because it is directly linked to how much time you have to complete the level. The more you restart, the longer time you have. A restart button does appear when the timer runs out.

Also, the timer starts straight away to force players to think quickly, rather than plan out their route and finish on their first try.

And nice, you made it :D